Six months after their arrival to Lakebridge Habel was offered a place among the gold knights of Waukeen, he dropped the urchins like they were diseased. Habel acted the king of urchins, gaining admiration and respect from certain clergy members all the while he didn't lift a finger. Funny how Habel didn't have to work so much when he “kept children safe and fed”. Klane had decided to just tough it out, but Habel started gathering street urchins and told them it was for protection and common goals, so they could keep each other safe and fed. Scavenging for food all day long was even harder than working on the family farm, the food was worse too. Habel was so angry! He swore and cursed while he talked about all the wealth and opulence he saw during the day. That first night they slept outside in an alley. It wasn't just the unending sounds and the swarming crowds that shocked them, but everything was so expensive! Hawkers crying their wares, craftsmen plying their trade. The noise and the crowd! The press of people! Each and everyone trying to talk over each other. That first meeting with the city was a slow-creeping shock. Sometime in the late spring they arrived to Lakebridge. Habel much preferred to do as little as possible while making Klane do the work. They picked up some small odd jobs here and there. The road to Lakebridge was long and reasonably uneventful. They had both agreed to head towards Lakebridge. The first day of spring saw the two brothers, Habel and Klane, leaving the family farm in search of the rest of their life. Habel, the second youngest, could possibly stay and help at the farm, but that was no life for an able-bodied man. His oldest brother, Hadmen, would get the farm, his sisters, Zendra and Julienne, would find husbands and start families of their own. Being the youngest of five, he would get no part of the farm in inheritance. There was no more room for Klane at the farm anymore. The possibility of one of her siblings being bonded to an enemy is actually really cool, something I am keeping to myself so I don't give the DM an idea. I'm actually really excited for this character. It is something Thorn has difficulty explaining, a systems of chemicals, pheromones, and energy across all plant life in all accessible planes, allowing an extremely limited form of communication. The "Endless Green" is not a homebrew plane, or a "legit" plane as far as we know. There can be no balance if everything is dead." She's not really concerned about the job, the balance. Now, it feels like she can only feel, I dunno, 50 worldwide? And there's something dark she calls "poison" that scares her. She doesn't really speak with words, so much as emotions, but she keeps saying "siblings" with a sense of loss. Something has happened to it while she was imprisoned. Some kind of communication network, like that crazy man in Shang San transmitting letters through wires. It and its "siblings" were created by a dying goddess to preserve the balance between man and nature, a goal Thorn has put on hold. It is thousands of years old, and was reduced to seeds and imprisoned 200 years prior. This plant-like entity chose the name Thorn. Suddenly she had a voice in her head desperately apologizing for the pain, and despite some initial "GET OUT OF MY BODY" issues, they ended up becoming a permanent team. Two months later, she's watering the vine growing out of the mug and it LEAPS out and burrows into her skin, snaking it's way through the arm to the back and then to the spine VERY painfully. What does her drunk ass do? Plant them in a beer mug and put it in the window. So the crew robs a bad guy that collected old stuff, and she's going through his stuff at the hideout, finds seeds in a locked container INSIDE ANOTHER locked container. They mostly just did the whole Robin Hood thing. They are two separate minds that work together well, much better than the Eddy/Venom part of the above attempt at description.Ī couple years before meeting the party, Hani was a member of a small thief crew, operating out of this world's gambling city Demolsi. I'll detail that probably last in case a reader is interested or even (I'D BE HONORED) wants to use it. Roughly 90% of the modification is the spells she has access to. In terms of paper and pencil, she's a homebrew modification of the Summoner's Synthesist archetype. She (They?) is a Pathfinder character comparable to Tom Hardy's Venom, Poison Ivy, and that anime Parasyte. The DM allows homebrew he approves, and we're working together on this.
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